Is there any way to restrict the specular environment lighting?

So i’m using a bit of light on my baseplate when i mean light it’s a part with point light, when the light reflects on a material like metal it makes the metal part look kinda gold so i wanted to remove the specular environment lighting from that area only.

So i wanted to restrict the area that the specular enviroment lighting affects

didn’t try anything yet to fix it

The image you provided doesn’t have any specular lighting effects, so I’m confused with what you’re trying to remove.

So the color of the part i’m selecting is Dark Stone grey but because of the enviroment lighting it’s looking a bit like gold.

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