I am working on a hyper casual game where it requires a lot of parts to 2048 studs parts to be used, But i want to make a single brick instead of using 300-500 bricks, is there any solution for that?
im mainly thinking of importing a longer object on blender but i think it still wouldn’t work
If you want to make a bigger map, do ctrl+D to duplicate the 2048x2048 stud. You can resize it to be as big or as small as you want, as it stands, I am not familiar with a way to bypass the limit.
Its mainly for the clicker race type of game
also just for the method that you mentioned,i just used archimedes to put 2048 stud parts though,that made it way more easier to just Ctrl+D and move it
the main purpose that im asking is,i feel like i am going to use too many parts so it might cause lag if i put too many 2048 studs parts
Meshes can scale beyond the part size limit, but note that its physical/physics properties will be limited to the actual mesh part. For what reason do you want to go beyond the limit, rather than just using more parts? Lag should not be a concern for anchored parts.