I had some code I was working with, and I opened studio today to do my regular testing and it just stopped working…? It’s so hard to explain, I have photos below:
--Local Script
script.Parent.Grab:FireServer(playerinradius)
--Server Script
script.Parent.Grab.OnServerEvent:Connect(function(player, playerinradius)
print('grab event')
end
I have legit no clue why this isn’t working, and there’s no errors in the console. Any ideas? Is there like a problem with RemoteEvents right now?
EDIT: Yes the script is butchered a bit to not release some of its code. It’s legit a basic server connection from the client though which is why this is so frustrating and confusing.