Trying to get fog to be somewhat realistic, compared to what the fog is right now which just puts like a layer on parts, and doesn’t work with skyboxes and decals of sorts
is there any possible way of doing something like this?
Trying to get fog to be somewhat realistic, compared to what the fog is right now which just puts like a layer on parts, and doesn’t work with skyboxes and decals of sorts
is there any possible way of doing something like this?
Worth asking but were you working with FogStart/FogEnd or Atmospheric Effects regarding your issues with fog being a colour layer that doesn’t quite work well with skyboxes?
I was working with the fog properties under lighting, so yeah fogstart/fogend