Usually, if you place a particle emitter in a part, it takes a few seconds to show up, is there any way to make them appear instantly?
Have it in the Part already, but script the Enabled Property to change from True to False.
The only way is to call ParticleEmitter:Emit() directly, but you will need to decide how many you want to emit in that single burst.
ParticleEmitter (roblox.com)
If you need it to do more (i.e. burst immediately, then quickly transition to a constant rate), an idea would be to create the custom emitting behavior by calling Emit() in a controlled desired manner.
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Yes there is. If you are talking about not waiting for particles to emanate from the part.
Simply set the transparency to 1 Then when you want the particles to appear set the transparency to 0 or the NumberSequence you desire!
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