ive been making mech/robotic models on blender and importing them to roblox, though i want to rig them where one part of a piston follows another.
for example
in this rig i made on blender, i used the track to bone constraint to get this effect
i don’t know if you can do something like this on roblox,
ive tried importing the rig to roblox though the effect isn’t there
ive also searched on the dev forum and haven’t found anything
if anyone can help it would be cool