This is my first time creating an animated gun skin.
Animated Skin Test.wmv
2 Likes
Oh wow, how did you do it? looks amazing
I first pasted a texture onto a surface. After that, I pasted this code into the block. The code was in a normal script.
local speed = 0.2
local x = script.Parent.Texture2 --Name Texture2 the name of your texture
while wait() do
repeat
x.OffsetStudsV = x.OffsetStudsV + (.1 * speed)
wait()
until
x.OffsetStudsV >= x.StudsPerTileV-(.1 * speed)
x.OffsetStudsV = 0
end
You can test the gun in this game:
I think the design of the weapon and the animation are very good, although I recommend that you add images, greetings