Is this an engine bug?

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  1. What do you want to achieve? Keep it simple and clear!
    I just want to do a simple billboard ui that doesnt stutter

  2. What is the issue? Include enough details if possible!
    While moving the camera the billboard starts stuttering, it also happens with a single billboard but its more noticeable with many of them.

  3. What solutions have you thought of so far?
    I tried changing sizes making the billboard gui scale bigger and messing around with its properties but nothing worked

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I don’t think this is a bug, I think that’s just the gui changing to adapt to the resolution of your screen when you’re messing with the camera elements. I could be wrong though so don’t quote me.

Yeah but why does it change so abruptly, there should be an option so it scales smoothly.

It might help if you use a SurfaceGui instead of a BillboardGui

The whole point of using a billboard gui is to avoid using parts because of performance issues


I Hope they fix it soon

This may be what it seems, but parts are actually more performant than billboard guis. Try creating a mesh that only has one face for the best performance. Also, instead of having 1 part for every individual person, you could have 1 larger part that has a decal of, for example, 20 people. Since youre far away youd never be able to tell the difference

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That is nice info, i will try to do that and see how it works

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