Hello Developers,
So basically im doing a first person system which consists of the most stereotypical movement (body follows camera position) however i have encountered something which concerns me.
So it starts by a local script obtaining the data (such as camera, mouse and other positions) and then fires an event towards the server to display the character movement to other players. Now, the issue i am having, is this really efficient at all? I feel like due to the event needing to be fired every render step WILL cause some sort of lag. If this is not efficient please let me know an easier solution to display character body movement to the server. Thanks.