my GUI looks different in game as opposed to studio.
- i have size & position properties set to scale rather than offset
- i also have ignoreGuiInset set to true on the screengui

in studio:
in game:
(there’s not much of a difference but the gui is more towards the bottom right in studio)
I believe it is. I think you can fix this by using an AspectRatioConstraint not too sure. Also make use of the Test → Device window on in roblox studio to see if other device render the frames similarly.
Video stuff
Watch the plugin install chapter and 8:25 to 8:40 for the AspectRatioConstraint
And watch the 8:50 to 9:00 for the Test → Device thing
https://www.youtube.com/watch?v=BLZl-0cl2DM
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that is super, super handy.
absolutely perfect, thanks so much for your help noob! you saved me so much time. 