hello there
so i have a game slot system where players can create and play different slots. Which save but the way i am saving data just seems to messy and takes up to much data
here’s the code
Slot_1 = {
["Difficulty"] = "None",
["SlotName"] = "None",
["DateCreated"] = "None",
["JoinCode"] = "None",
["TotalMoney"] = 0,
["Day"] = 0,
},
Slot_2 = {
["Difficulty"] = "None",
["SlotName"] = "None",
["DateCreated"] = "None",
["JoinCode"] = "None",
["TotalMoney"] = 0,
["Day"] = 0,
},
Slot_3 = {
["Difficulty"] = "None",
["SlotName"] = "None",
["DateCreated"] = "None",
["JoinCode"] = "None",
["TotalMoney"] = 0,
["Day"] = 0,
},
Slot_4 = {
["Difficulty"] = "None",
["SlotName"] = "None",
["DateCreated"] = "None",
["JoinCode"] = "None",
["TotalMoney"] = 0,
["Day"] = 0,
},
Slot_5 = {
["Difficulty"] = "None",
["SlotName"] = "None",
["DateCreated"] = "None",
["JoinCode"] = "None",
["TotalMoney"] = 0,
["Day"] = 0,
},
I have it like this so i can put all the info on a UI so the players can actually tell which slot is which
but like i said before. It just seems messy, and i am stuck at 5 slots if i want to make more. I have to make another one of these, seems slow and sloppy
This is using profile service BTW
Thanks for reading, hope to see you in the replies