Is time() running fast on server side?

This code just prints time() of the server and client. (first server then client)


The first one is acceptable because you join later than the game starts.
But then look at the last one. 4 second difference.
Did i do something wrong? Is it just “it is, what it is”? Is the server fast or my pc slow?

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Can’t know if you did something wrong or if this is a natural time discrepancy if you don’t show your code. It would also be helpful to know your use case.

Oh yeah sorry. i’ll edit this post if i make it standalone.
Nvm i was dumb.