If they wanted to copyright a game idea then they would have to get a patent, and given getting patents on a game idea is very vague / hard to do its virtually impossible for someone to say ‘Hey I made a tower defence game, now you cant!’
The most someone may be able to do is patent a very specific aspect of the game design to stop it from being copied, but copyrighting the entire idea for a game is not possible.
I am referring more to the game content, rather than the idea. There’s software that can take a Roblox game’s content and reupload it (excluding local scripts), and I wonder if the game content is under the copyright act.
Remember, these are just my thoughts, any facts that are misleading or are incorrect, please feel free to reply with the correct answer! And, I also think this may be the wrong category! (Again, please correct me if I’m wrong!)
It wouldn’t be legally held under copyright, and roblox won’t tend to take action since its virtually impossible to prove its a copy and not an incredibly realistic remake, So no, the game content isn’t covered by the copyright act since its virtually impossible to prove it was stolen instead of replicated.
For example, if I spawned in a part, I cant say ‘This part is mine now, anyone else with this part with the same properties in their game is infringing copyright’ An extreme example but gives an easy view on why its an annoying issue
Keep in mind im not a lawyer, this is just as much as I know from what ive seen.
I just looked it up and it is the same with US law. Creative work is automatically protected, although I do not know all the details. Most large groups have some sort of copyright text in their description, which can be misleading as it might be a way to scare off others rather than a legitimate statement. I can’t access Discussion so I have no clue where else to place it.
Roblox is a private company so it might all fall under their Terms, but from what I have read on this subject of creating games inside games, everything it very cloudy and misleading.
I think they mean as if nobody can plagiarize someone else’s work in the U.S, and UK. Also, meaning that people can hold someone else against plagiarizing their work, aka, somewhat like copyright. (Correct me if something in this reply is wrong or misleading!) Also, happy cakeday!
But then it moves onto the next point. I believe in America it is a illegal to falsely copyright something that cannot be copyrighted, and although rare, can face prosecution. In this case then shouldn’t all these Roblox groups be prosecuted/punished?
From what I know, when you upload a game to Roblox it becomes a Roblox property, meaning that they can use your game for any purprose, included economical ones.
So it’s impossible to copyright a game on Roblox, since the game itself is a Roblox property and not your property (I might be wrong).
If you want to have a better understanding of your rights and the Roblox rights on your work the following link has everything you need to know:
I am wondering if this works for logos. I have had logos stolen from me with no credit to me. I have not received anything for the stolen artwork. Would I be able to do anything to receive compensation or get ownership over my artwork?
What about in the instance where you wanted to make a game on Roblox and then at a later date decide to do a remake off site and upload it onto something like steam? would things like the storyline, models, animations, ect be able to be claimed by Roblox? I think Battle Bit did this but I dont know how much in common it has with the original Roblox game, even the art style is like Roblox but more so Unturned of which was supposed to originally be a Roblox game.
As far as US copywrite law goes, you are legally allowed to and encouraged to use the @Copywrite (year) on work you created.
This actually serves as a marker for when you created the property and assists in determining things such as “first creator”.
Say you create something and I created the exact same thing, but I created mine first, I actually have the copywrite. However, there is a certain leniency that is circumstantially allowed to those who can both prove they created original works, however, it mostly goes to the person who made it first as a general rule.
Registering your copywrite serves as proof of when you registered it and provides a place for you to upload your supporting proof of creation. There are certain bonuses you get for registering your copywrite, but it’s important to note that any creator automatically owns the copywrite for the work they created upon creation, unless under required legal circumstances that right is transferred to someone else, such as through a legal contract or the work-for-hire doctrine.
So if you create something that is your work, you own the copywrite, and you can legally display that copywrite for your work. It is important to note that you must own the right to claim copywrite ownership on work you add this notation to though. To put the logo on something you didn’t create and you don’t otherwise own the copywrite to would be copywrite fraud and is illegal in any DMCA-compliant country that honors intellectual property rights.
If you create a game on Roblox, you own the copyright for your creations.
There are specific license terms for the IP Roblox owns though.
So say you create a Roblox-based game, then you want to make it a Steam game and develop it in Unity.
Your art and everything you created for Roblox can be re-used.
Roblox avatars, any Roblox music, models, or essentially anything that Roblox made, you can’t use off their platform, as you have no license to do so.
So you’d have to replace anything that reflects the Roblox IP with your own content.
Other than that, it’s your copywrite for your work, you can do what you want with it.
This stuff is actually covered in the Roblox Terms of Use.
Fair Warning though, even if you stop developing the Roblox version of the game, Roblox owns an unlimited license to it, and there are no protections any longer that the content you created won’t later get reproduced by AI for another user who would then be allowed to use it under Roblox’s license, but once again, that license since Roblox AI created it would not transfer off the platform as it is not your copywritten work, as you can’t own the copywrite to what AI creates.