IsInGroup() problem

someone quickly explain to me, why isnt this working.

local pantsid = "http://www.roblox.com/asset/?id=561570834"
local button = script.Parent
local player = game.Players.LocalPlayer
local char = player.Character


button.MouseButton1Click:Connect(function(plr)
   if plr:IsInGroup(4924676) and plr:GetRoleInGroup(10) then -- O10
   	if char:findFirstChild("Shirt") then
   		char.Shirt.ShirtTemplate = 5026459144
   	else
   		a = Instance.new("Shirt", char)
   		a.Name = "Shirt"
   		a.ShirtTemplate = 5026459144
   	end
   		if char:findFirstChild("Pants") then
   			char.Pants.PantsTemplate = pantsid
   	else
   		b = Instance.new("Pants", char)
   		b.Name = "Pants"
   		b.PantsTemplate = 5026617880
   	end
   elseif plr:IsInGroup(4924676) and plr:GetRoleInGroup(9) then -- O9
   	if char:findFirstChild("Shirt") then
   		char.Shirt.ShirtTemplate = 5026523924
   	else
   		a = Instance.new("Shirt", char)
   		a.Name = "Shirt"
   		a.ShirtTemplate = 5026523924
   	end
   		if char:findFirstChild("Pants") then
   			char.Pants.PantsTemplate = 5026617880
   	else
   		b = Instance.new("Pants", char)
   		b.Name = "Pants"
   		b.PantsTemplate = 5026617880
   	end
   end

end)

--button.MouseButton1Click:Connect(function()
--	if char:findFirstChild("Shirt") then
--		char.Shirt.ShirtTemplate = shirtid
--	else
--		a = Instance.new("Shirt", char)
--		a.Name = "Shirt"
--		a.ShirtTemplate = shirtid
--	end
--	if char:findFirstChild("Pants") then
--		char.Pants.PantsTemplate = pantsid
--	else
--		b = Instance.new("Pants", char)
--		b.Name = "Pants"
--		b.PantsTemplate = pantsid
--	end
--end)```
1 Like

Yes, Im using this in a GUI…

You must use GetRankInGroup in order to use the Role Number, since Role is the name of the role and will output an error of got string expected number. You also need to put the group inside the () so it would be :

:GetRankInGroup(GroupId) > or => or whatever you want to do.
2 Likes

Im having problems with “IsInGroup” not GetRoleInGroup.

You don’t need to use the :IsInGroup if he has a rank. Only check the rank since you’re adding a check for the same thing basically.

Soo I dont need IsInGroup, but how does it know that he should give that specific piece of clothing to that user?

take a look here.

1 Like

Because you used the :GetRankInGroup wrong. You need to put in the group id insde. It would look like this.

if plr:GetRankInGroup(4924676) => 10 then
--your script function

=> is a error when I try putting that.

Oh sorry, I made a mistake. It’s >=

Try using print("player is in group") to see if the person is in the specific group. If it prints, that means the problem is with the clothes.

GetRankInRole? What? That isn’t even a thing- I think you meant GetRankInGroup. :wink:

oh jesus christ… .-.-.-.-.-.

It still says nil tho, @TheAOTKHolder

May I see the script? (30 charssss)

Well, the problem is in the button. You see, you are using the Connect Function Name. It will display nil. Use the localplayer instead.

1 Like
local shirtid = "http://www.roblox.com/asset/?id=635864651"
local pantsid = "http://www.roblox.com/asset/?id=561570834"
local button = script.Parent
local player = game.Players.LocalPlayer
local char = player.Character


button.MouseButton1Click:Connect(function(plr)
	if plr:GetRankInGroup(4924676) >= 10 then -- O10
		print(plr.." is in group")
		if char:findFirstChild("Shirt") then
			char.Shirt.ShirtTemplate = 5026459144
		else
			a = Instance.new("Shirt", char)
			a.Name = "Shirt"
			a.ShirtTemplate = 5026459144
		end
			if char:findFirstChild("Pants") then
				char.Pants.PantsTemplate = pantsid
		else
			b = Instance.new("Pants", char)
			b.Name = "Pants"
			b.PantsTemplate = 5026617880
		end
	elseif plr:GetRankInGroup(4924676) >= 9 then -- O9
		if char:findFirstChild("Shirt") then
			char.Shirt.ShirtTemplate = 5026523924
		else
			a = Instance.new("Shirt", char)
			a.Name = "Shirt"
			a.ShirtTemplate = 5026523924
		end
			if char:findFirstChild("Pants") then
				char.Pants.PantsTemplate = 5026617880
		else
			b = Instance.new("Pants", char)
			b.Name = "Pants"
			b.PantsTemplate = 5026617880
		end
	end

end)

--button.MouseButton1Click:Connect(function()
--	if char:findFirstChild("Shirt") then
--		char.Shirt.ShirtTemplate = shirtid
--	else
--		a = Instance.new("Shirt", char)
--		a.Name = "Shirt"
--		a.ShirtTemplate = shirtid
--	end
--	if char:findFirstChild("Pants") then
--		char.Pants.PantsTemplate = pantsid
--	else
--		b = Instance.new("Pants", char)
--		b.Name = "Pants"
--		b.PantsTemplate = pantsid
--	end
--end)

So it would be player instead of plr because you have a variable that declares the localplayer which is player.

Thanks, Its working now.
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