local runService = game:GetService("RunService")
local userInputService = game:GetService("UserInputService")
local sprinting = userInputService:IsKeyDown(Enum.KeyCode.LeftShift) or userInputService:IsKeyDown(Enum.KeyCode.RightShift)
runService.Heartbeat:Connect(function(step)
print("Sprinting Bool: ",sprinting)
end)
Does anyone know if this is a bug or just me? For some odd reason, sprinting doesn’t evaluate to a true if I hold it down. On a mac.
I appreciate your time.