I have multiple places in my game, and the most efficient way to update all my code and assets is to use packages which I am very reliant on. Unfortunately, the issue started yesterday when I tried to mass update and my studio immediately crashed. I checked the logs and, to me there is nothing out of the ordinary. I had to go back to manually updating every package and it is extremely tedious and time-consuming.
Video of the issue:
Reproduction Steps -
- Make multiple places under one game
- Create a package, can be any asset like a model or a script
- Put the package in all the games
- Make a change, run a mass update
Log/dump files were attached to the internal ticket by a Roblox Staff (@Focia19), due to the sensitive information they may contain, will not be shared publicly!