so i have a couple of parts within a part
firstly only the parent’s position is getting moved, and also the body velocity I used isn’t moving the part at all.
so i have a couple of parts within a part
firstly only the parent’s position is getting moved, and also the body velocity I used isn’t moving the part at all.
in order to move the parent, and have the children move with it, you’d have to:
Past this for loop into the command bar it should automachly weld ever thing in the part
for i, Part in game.ReplicatedStorage.FGlyingRayjinBarrage:GetChildren() do
local weldC = instance.new("WeldConstats")-- fix my spelling
weldC.part0 = FGlyingRayjinBarrage weldC.part1 = part weldC.Parent = part
end
fix all of my spelling
Ive welded everything, unacnhored the children and anchored the parent and the children still dont move
if you want physics to move it, you need to anchor all of them.
when setting part position together with children, use rajinBarrage:PivotTo(rootPart:GetPivot())