I don’t know how to texture the UV wrapping cause I don’t know which is the area of the parts in the models. Tell me if you know how to solve this problem! Tysm!
Hey, well try this: First make sure you are on the UV Editing tab, then view the house from any axis you want (x, y, z) and then press ‘U’ on your keyboard and click “Project from View”, which should hopefully show you the parts you want to color clearly.
Hope this helps
P.S. This should probably be in the building support category
Yep! then to color it, just insert the color pallet of your choice at the top. If you don’t see any changes to the part’s color, just click ‘Z’ on the part, then “Material Preview”.
Hope this helped you out
I recommend selecting edges on your mesh and marking the seams on it, so when you go U + Unwrap, it will Unwrap how you want your islands to be on the UV Map. Also if you want to texture high detailed models I recommend using Substance Painter, however if your mesh is with just bland colors, I recommend vertex coloring rather than texturing.
You can also make gradients with vertex coloring. Vertex coloring is also good for performance!!
Hope this helps, if you have questions about Vertex Coloring or UV’s , then reply here.
Also, you will have to create materials for each individual object, but when you are done creating the texture, tell me and I’ll show you how (It is very simple don’t worry )