I recently started creating car liveries for my game using photoshop and a UV mapped template, but when I exported it and uploaded it to Roblox, this happened around the seal.
Is this intended behavior? I exported the image as a PNG at 4096x4096, and everything else looks slightly fine, except for the seal. How would I circumvent this?
I have a feeling that the “transparent” image you are using isn’t fully transparent like perhaps there is a really low-opacity background so small you don’t notice it.
Can you perhaps show us the UV/livery export image here if you are ok with that since that might help identify the problem?