Issue with Blender: Model appears "transaprent" or has inward faces

So I decided to make a render of my avatar but when I import the object file to Blender, the model seems “transparent” or “glitched” when I apply textures. No, I didn’t try reinstalling any of my video card drivers (And it is very unlikely because I JUST reinstalled Windows on an SSD) but it is an issue that I couldn’t figure out on my own.

I refer to this older thread that told me something about “curling” and inward faces. Since the post was from 2018 and Blender looked very different then, applying the fix was “impossible” for me as I don’t do graphic design and I have no idea how to navigate though Blender OR know any shortcuts to fix it.

Some people may laugh at me because this probably might be a super easy fix but again, I don’t do graphic design, I’d rather do composing instead.

(Eevee Render)

Anyway, Thanks for reading

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A common problem to all blender users. Change blend mode in material to opaque.

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I did that but colors wont appear, and I don’t want to have to change the color of every texture in blender and set all the textures to opaque

Here’s the reply I made a few minutes ago to someone with the same problem,