Issue with bringing module value between server to client remote event

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    I’m trying to take the module result variable (specifically its name)
  2. What is the issue? Include screenshots / videos if possible!
    the variable seems to just nor exist on the client side
  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    i tried changing the name and formatting but i cant figure it out
    After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!
    not these are very minimalized because there’s lots of non important stuff
--server script

	local item = Mod.RandomItem()
	PPREM:FireClient(player, item)

--client script

PPREM.OnClientEvent:Connect(function(player, item) -- even without player this doesnt work
	local Image = INVUI:FindFirstChild(item.Name) -- error says item is nil

any help is apprciated
Please do not ask people to write entire scripts or design entire systems for you. If you can’t answer the three questions above, you should probably pick a different category.

I dont think you add the plr thing unless it’s client - server…? Also have you checked of the variable in the function is nil? (Dont expect a response from me if you ask a question im literally about to go sleep right now)

May you no get item in server script? Additional, please do not add player as an argument to client side, your statement means that the client param player is including the content of ‘item’ from server side.