At this point I don’t even know anymore because nothing I do seems to work, I’m trying to just set it So that when the player joins, their camera is set to the part but it remains on the player??
I’ve tried local Scripts, Server scripts, Character added, and pretty much a whole ton of other things.
local CameraPart = workspace.CamPart
game.Players.PlayerAdded:Connect(function()
cam.CameraType = Enum.CameraType.Scriptable
cam.CFrame = CameraPart.CFrame
end)
-- Tested this both on a Local Script and a Server Script both on PlayerScripts and CharacterScripts and ServerScriptService
Yeah, no it doesn’t work. I’m pretty sure there’s just something wrong with Roblox Studio or smth because I have tried for the last 3 months to fix this issue by myself watching countless YouTube videos yet none of them work no matter what I try to do.
Alright, that worked in a regular local script without me changing anything, I’ll try to implement it into my Game as a menu Camera, hopefully, that fixes it.
I wish the output could have provided more clarity on what it was that was causing the issue, because the only thing I saw when I tried doing it on my game was that the camera part wasn’t a child of the folder that the part was in which is extremely strange because it was parented to the folder… The camera is the thing I have trouble most with in Studio scripting, but thank you for the help!