Hello Devforum, I’m currently using a combat system from this video: https://www.youtube.com/watch?v=BRPZ_tvhjew
and attempting to convert it to R6, but the issue is, my character always turns out like this when i load into the game:
I know it has something to do with this function in the script, but i don’t have too much knowledge on CFrames so i’m not sure where this occurs:
local function setUp(char)
local handle = fx.Handle:Clone()
handle.Parent = char
local m6d = Instance.new("Motor6D", handle)
m6d.Part0 = char["Right Arm"]
m6d.Part1 = handle
m6d.C1 = CFrame.new(0,.125,0)
local model = fx.MeshPart:Clone()
model.Parent = workspace.Fx
local weld = Instance.new("Weld", model)
weld.Part0 = handle
weld.Part1 = model
weld.C1 = CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(90),0,0)
end
any ideas?