How would I check where the player clicked on the map in Studio? Not in play test. I’m trying to make a Bezier Curve to outline maps, but I need to figure out where the player clicked to insert a part. Thanks in advance!
Do you mean to check what parts the user has selected:
https://developer.roblox.com/en-us/api-reference/function/Selection/Get
Kind of, I’m looking more for the position of the click.