Issue with colliding with Block Meshes

I have a part with a block mesh in it to simulate a infinite ocean. I have collision on for that part but i cant figure out a way to make the whole thing collidble.


Option A.
Add a script detecting the player’s height coordinates. If player is below specified height, put a large plate beneath them that follows under them until they surface.

Or B, just duplicate invisible 2048x2048 parts

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.