Issue with custom rig

so i havea r6 model that i am trying to turn the character into, I was able to turn the character into the r6 model yet the model has no anims, I tried putting in the players animation script into the rig yet it doesn’t seem to work.

local rs = game:GetService("ReplicatedStorage")
local characterselecter = rs:FindFirstChild("CharacterSelect")
characterselecter.OnServerEvent:Connect(function(plr)
	local charmodel = rs:WaitForChild("Test")
	local clonedchr = charmodel:Clone()
	plr.Character = clonedchr
	clonedchr.Parent = workspace
end)
1 Like
  1. what rig has the issue?
  2. is there any errors in the console?
  1. Its a basic r6 rig
  2. there is no errors in the console

also I acidently uploaded the wrong video I changed it now, but basically I tried setting the r6 rig to the player so they can morph into the r6 model, this worked but the only issue was that the animation wasn’t playing. i tried putting the animate script from the player into the r6 model yet it still didn’t work

it looks like the rig isnt properly rigged (aka rigged the same as the player) i can try to rerig it for you if you would like (it would require handing over the model if your okay with it)

that would be wonderful, here is the model
Rigr6.rbxm (20.6 KB)

you had two issues

  1. bad rigging
  2. you were using an r15 animator

i fixed the first, but let me quickly fix the second and ill send the file back

RIGTHING.rbxm (22.3 KB)
here ya go!

it works perfectly, you are truly amazing

1 Like

your welcome!
and i added two options since i figured you’d want classic animations due to the rig’s style

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