So, I have a hub that is 100% based on GUIs and tweens. In the studio, the tweens are perfect and lag-free, but in the game itself (live server) the tweens are lagging and delaying.
I’ll attach a video so you can see it better:
This is bothering me a bit and I don’t know how to solve it. If you can clarify or help me, I’d appreciate it!
I got 2 reasons, (this might not even be the answer).
Check your graphics, if this game is run completely on gui and tweens I wouldn’t recommend having really high graphics (This happened in my game when I would turn my camera and it would lag, but I would just put my frame rate at 60)
Might honestly be your wifi, (I recommend getting a friend to try this, if it happens for them then that is probably not the problem)