Issue with making window bigger on click solved

Is there any errors? If not, I’ll try it myself.

WindowsXP1

this is when i click it

In the localscript, are there any red underlined errors?

Not with the script i used which was

local players = game:GetService(“Players”)

local player = players.LocalPlayer

script.Parent.MouseButton1Click:Connect(function ()

local playergui = player.PlayerGui

local booglesframe = playergui.Options.BoogleFrame

booglesframe.Size = UDim2.new(0.958, 0, 0.887, 0)

end)

Any errors in the output or the Script Analysis tab?

Only in the screenshot i sent with clicking it

It’s an issue with

local booglesframe = playergui.Options.BoogleFrame

since I don’t fully know your project & it’s parents, I’d assume you can fix this yourself.

This part may be incorrect. Are you sure you got the right name?

I did try making the name the same but nothing happend

Found it! Replace the code I sent a few minutes ago with this:

local players = game:GetService("Players")
local player = players.LocalPlayer

script.Parent.MouseButton1Click:Connect(function ()
	local playergui = player.PlayerGui
	local booglesframe = playergui.Options.BooglesFrame
	booglesframe.Size = UDim2.new(0.958, 0, 0.887, 0)
end)

It’s supposed to be BooglesFrame, not BoogleFrame. You forgot the ‘s’. :smile:

I made a typo in the first one, it read “BoogleFrame” not “BooglesFrame”

I just made a typo, sorry. Lol.

It works but the position it goes under the screen a bit

Then that is an issue with the positions you gave, I believe.
You could try making the ScaleY (3rd attribute of UDim2.new)'s value 1.

Oh, I think I have the website for that.
https://developer.roblox.com/en-us/api-reference/property/GuiObject/Position

I believe you sent that earlier. It may involve changing the ScaleY of UDim2 to 1 or anchorpoints.

Set it’s AnchorPoint to 0.5, 0.5

1 Like

The last one I sent was the ‘Size’, this one is the ‘Position’.

Apologies, didn’t notice the difference.