Issue With Multiple Movement Animations

I Am Currently Having An Issue With Multiple Movement Animations Inside A Game

The Issue Is When You Equip A Tool I Disable The Default “Animate” Script Inside The Player And Enable A Custom Animate Script.

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The Issue With This Is That When You Are Moving It Only Plays The Idle, Unless You Stop And Walk Again.

If That Is Confusing This Is An Example:

https://gyazo.com/e64a62a86d440c3028027d635ad6611a

How Would You Approach Multiple Movement Animations?

2 Likes

one way of fixing this is to make a animation with only the body parts that need to move animated, for example only the arm holding the scythe. then what you do is set the animation priority to actoin4 so it will override every animation only with the body part you animated!

That is an option but the issue with that is that I can’t have a custom walk that is different from the regular walk.