I’m having issues with opening a save in moon animator.
I’m either not understanding something, or I broke something.
(Sorry if I’m just being dumb I’m trying to learn how this plugin works lol)
I have seen people easily just click/double click on an animation and load it, but for some reason when I do the same it doesn’t open the timeline or anything, it just moves the camera to what would be the starting position in the animation. Video showcasing what I mean:
I thought I was just being dumb at first, and to be honest I still think I’m just doing something wrong, and ive looked everywhere to find out why I cant just load a save which is most obviously in serverstorage. Ive tried selecting everything needed in the animation, restarting both studio and my computer, but to no avail.
I used a few different rigs and modes, along with the camera and a colorcorrectioneffect, to give an idea, but yeah if anyone can tell me if I’m dumb and what I should properly do it would be much appreciated <3
its good that i got the fix… You need to create a new moon 2 file then add every thing u added in ur bugged moon 2 file like rigs, tools, etc… in order [just like how u added them in ur previous moon 2 file] then go to server storage in ur previous moon 2 file and copy all folders inside of ur previous moon 2 file [examples : 1, 2, 3, 4…] then paste them into ur new moon 2 file . And Done Thats It!!! Hope u enjoy bringing ur previous bugged file back alive
Hey, i first saw this post in December, but i had to wait till now because I just received member status.
The reason this glitch happens is because one of your models included in the animation does not have its primary part set. Once you set it, the animation file should open the same as it was before.