Hey there! I’m trying to make a Click ClickDetector fire a Bindable Event when it’s clicked.
When I Click on the ClickDetector nothing happens, I don’t get an error in the console or anything
This is the script inside of the Click ClickDetector
local p1 = {
v1 = game.Teams.Civilian,
v2 = game.Teams.Police,
v3 = game.Teams.Fire,
v4 = game.Teams.DOT
}
script.Parent.MouseClick:Connect(function(Player)
if Player.TeamColor == p1.v1.TeamColor or
Player.TeamColor == p1.v2.TeamColor or
Player.TeamColor == p1.v3.TeamColor or
Player.TeamColor == p1.v4.TeamColor then
Player.PlayerGui.GameMenus.InDevelopment.Visible = false
Player.PlayerGui.GameMenus.InDevelopment.OpenEvent:Fire()
Player.PlayerGui.GameMenus.InDevelopment.Title.Text = "ATM"
end
end)
This is the script inside of the Frame
local Parent = script.Parent
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
Parent.OpenEvent.Event:Connect(function()
_G.OpenEvent(Parent)
end)
Parent.Close.MouseButton1Click:Connect(function()
_G.CloseMenu(Parent)
end)