so i was tryna make a character selected where iF a player chooses a character they then morph into the character, the morphing aspect works but there is no animation as seen in this video bellow
i am trying to import the players base animation yet I am unsure how

I tried putting this script orm my character into the rig and it doesn’t work, another individual talled me to set ownership oF all parts to the player, still no luck
here is everything in the model
local rs = game:GetService("ReplicatedStorage")
local characterselecter = rs:FindFirstChild("CharacterSelect")
characterselecter.OnServerEvent:Connect(function(plr)
local charmodel = rs:WaitForChild("Test")
local clonedchr = charmodel:Clone()
plr.Character = clonedchr
clonedchr.Parent = workspace
local LeftArm = rs.Test["Left Arm"]
local RightArm = rs.Test["Right Arm"]
local LeftLeg = rs.Test["Left Leg"]
local rightleg = rs.Test["Right Leg"]
local head = rs.Test.Head
local torso = rs.Test.Torso
local humrootpart = rs.Test.HumanoidRootPart
task.wait(1)
LeftArm:SetNetworkOwner(plr)
RightArm:SetNetworkOwner(plr)
LeftLeg:SetNetworkOwner(plr)
rightleg:SetNetworkOwner(plr)
head:SetNetworkOwner(plr)
torso:SetNetworkOwner(plr)
humrootpart:SetNetworkOwner(plr)
end)