Issue with sending too much HTTP Requests

I am trying to find what is sending so much HTTP requests in my game

There is many things sending HTTP Requests and apparently I am sending too many. Could it be that the players are triggering too much HTTP requests? And if so, how would I fix this?

I have currently tried using CTRL + Shift + F and searching Async without the game running


and with the game running

I am currently trying to fix this so my donation board can use GetNameFromUserIDAsync

Here is an image of the whole output after I have completely loaded into the game:

I was not able to find any solutions on the Dev Hub or the DevForums

You could have a malicous plugin.