Hello, I have a issue with a shirt giver script. If you could help me out that would be great!
local debounce = false
function getPlayer(humanoid)
local players = game.Players:children()
for i = 1, #players do
if players[i].Character.Humanoid == humanoid then return players[i] end
end
return nil
end
function onTouch(part)
local human = part.Parent:findFirstChild("Humanoid")
if (human ~= nil) and debounce == false then
debounce = true
local player = getPlayer(human)
if (player == nil) then return end
script.Parent:clone().Parent = player.Character
wait(2)
debounce = false
end
end
The script you provided isn’t a shirt giver, I’ve converted it into a shirt & pants giver.
local players = game:GetService("Players")
local part = script.Parent
local debounce = false
function onTouched(hit)
if debounce then return end
local hitModel = hit:FindFirstAncestorOfClass("Model")
if hitModel then
local hitPlayer = players:GetPlayerFromCharacter(hitModel)
if hitPlayer then
debounce = true
local hitShirt = hitModel:FindFirstChildOfClass("Shirt") or Instance.new("Shirt")
local hitPants = hitModel:FindFirstChildOfClass("Pants") or Instance.new("Pants")
hitShirt.Parent = hitShirt.Parent or hitModel
hitPants.Parent = hitPants.Parent or hitModel
hitShirt.ShirtTemplate = "rbxassetid://3670737337"
hitPants.PantsTemplate = "rbxassetid://23571256"
task.wait(1)
debounce = false
end
end
end
part.Touched:Connect(onTouched)
This is a server script placed inside the part(s).