my issue is whenever someone gets in the teleporter his character disappear to others no one can see him until he restart his character .
before getting to teleporter everyone can see his character .
this is the script that I’m using right now
script.Parent.Touched:Connect(function(hit)
local player = hit.Parent
if player then
local torso = player.HumanoidRootPart
if torso then
torso.Position = Vector3.new(-17135.551, 8.496, -184.505)
end
end
end)
local teleportposition = Vector3.new(-17135.551, 8.496, -184.505)
script.Parent.Touched:Connect(function(hit)
if hit then
local character = hit.Parent
local humanoid = character:FindFirstChildWhichIsA("Humanoid")
if humanoid then
character:SetPrimaryPartCFrame(CFrame.new(teleportposition))
end
end
end)