Assuming this is just an oversight, when attempting to “Join” another user’s game from the home page, an issue occurs:
If the player ISN’T in the startplace of a game, you won’t be able to follow them, and you’ll be met with this error once the client tries to start joining:
This doesn’t make sense, as pressing “Join” from their own profile immediately puts you in the startplace of the game and allows the developer to use the “FollowUserId” property to manually connect people to that server if they want to
Like I mentioned above, I believe this was just an oversight, and I assume this could be fixed rather quickly