Hey there, so when I tween my primary part in a model, the rest of the model doesn’t follow it and eventually just falls into oblivion, anyone know how to fix this?
Details:
- All parts are welded
- Primary Part is anchored, rest isn’t
Code:
local TweenItem = TweenService:Create(ItemCloned.PrimaryPart, TweenInfo.new(.1), {Position = Vector3.new(math.floor(MouseTarget.X) + (ItemCloned.PrimaryPart.Size.X * 0.5), math.floor(MouseTarget.Y) + (ItemCloned.PrimaryPart.Size.Y * 0.5), math.floor(MouseTarget.Z) + (ItemCloned.PrimaryPart.Size.Z * 0.5))})
TweenItem:Play()
Video demonstrating: