Issue With Ugc Texture

Hello, can you help me about how to fix the black lines?
Thank you in advance for your help.

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I think you have grid enabled.

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Its turned off, do you have any other possible solution?

Your texture is corrupted?, Re texture it, or something is wrong with the mesh.

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It is hard to tell without having access to the .blend file, though It may be that you could use shade auto smooth instead of shade flat if you haven’t done that?

Where do we look from, can you help me with this?

Idk what you mean by that, but to maybe help, I’d say recheck the normals, make sure you’ve unwrapped and baked your UV map correctly. You could have maybe imported it incorrectly, or it may be an issue with how low poly it is(?,) or an issue with meshes, which a mesh cleanup may solve?