Issue with UI scaling

Hello,

I’ve recently started working on a UI for a game, I am trying to make it so the pink frame stays exactly the same size and position, when the Y size of the monitor gets changed (I need to not intersect the topbar).
I’ve tried every possible combination of scaling both of position and size and anchoring, but I might have missed something.
How I want the frame to look:


How it actually looks when the scaling changes:

Here is the explorer and screenshot of the frame.
AnchorPoint is 0, 0

Thank you for any help.

If the TopBar is consistently 32 pixels tall, then just have the Size for the pink frame set to {1,0, 1,-32}

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