https://gyazo.com/34b3c2acef3f4b06d9fdb2e785b235db
When I union together a negated piece and a wall to create an entrance. For some reason the negated piece even though gone becomes an invisible collidable barrier. Any ideas why and how to fix?
https://gyazo.com/34b3c2acef3f4b06d9fdb2e785b235db
When I union together a negated piece and a wall to create an entrance. For some reason the negated piece even though gone becomes an invisible collidable barrier. Any ideas why and how to fix?
Unions are known to have wonky collision physics. I saw the video and it seems u just want to create a rectangular enterance.i would reccomend u to do it with parts if possible. You can also use meshes for this case if you want.
If you want it be a union only then try these
(They work MOST of the time*):
Most likely 1st and 3rd will work out for u.
I hope this works out for u.
Make the union unable to collide then shape an invisible door that can collide
It’s just good old Roblox union collisions registration. When I was a newb to developing I tried building a house thing and I used negate for the door and It wouldn’t work. I’m Surprised Roblox hasn’t fixed it. You could just use multiple parts to create a door like that then union it.
Try the Search button up top. This question has been answered many times in previous posts, I searched an old post of mine from 2018.
Is it possible to fix this ~ Unions - #3 by Kiansjet
Since then they’ve improved Unions, and made the extra CollisionFidelity called PreciseConvexDecomposition. They’ve seemed to document the addition of another one called DynamicConvexDecomposition as well.