I’m using this to resize a players character.
local character = player.Character
local Humanoid = character.Humanoid
local HS = Humanoid.HeadScale
local BDS = Humanoid.BodyDepthScale
local BWS = Humanoid.BodyWidthScale
local BHS = Humanoid.BodyHeightScale
HS.Value = 0.4
BDS.Value = 0.4
BWS.Value = 0.4
BHS.Value = 0.4
But what I’ve found is that, now that he is small. If I increase his walkspeed, it doesn’t seem to do anything on an angled surface. Like I’m walking down a part that is on a heavy slope. Only when I jump does the character want to initiate his walk speed. But on a flat plane, my walkspeed shows.
Any idea how to fix this?