Pretty much, I just want to weld the frame of the car together, whilst still allowing hingeconstraints to work.
The problem is that when I don’t weld any of the frame, the frame falls through the ground (it’s set to CanCollide = false), but the chassis is still there, still drivable. If I only weld one specific part it seems to be working fine, but the rest of the frame falls through the ground. However, if I weld the entire frame to the chassis, the car drives forward, however never actually turns properly, as displayed in the videos.
External Media External MediaI’ve found no solutions to my problem due to the specificity of the issue.
Below is my weld script.
for _, part in pairs(script.Parent:GetChildren()) do
if part:IsA("BasePart") then
if not part:FindFirstChildOfClass("WeldConstraint") then
local weld = Instance.new("WeldConstraint")
weld.Part0 = part
weld.Part1 = script.Parent.PrimaryPart
weld.Parent = part
end
end
end
(The car in the explorer.)