Hello! I’m trying to use a script that will change a part’s position and orientation.
right now, it works but only the BASE of the part actually moves.
All the parts are welded to the base.
Here is the script I used:
local TweeningService = game:GetService("TweenService")
local partChanges = {
Position = Vector3.new(-26.72, 13.918, -32.566),
Orientation = Vector3.new(45, -90, 30),
}
local TweenInformation = TweenInfo.new(
2, -- Tween length
Enum.EasingStyle.Bounce, -- Easing Style
Enum.EasingDirection.Out, -- Easing Direction
0, -- Repitition time
false, -- Reverse?
0 -- delay
)
local tween = TweeningService:Create(script.Parent,TweenInformation,partChanges)
wait(0)
tween:Play()
Can anybody offer any support / explanation to why only the base moves and not the parts welded to it? Thank you ! <3