Issue with welds

Hello! I’m trying to use a script that will change a part’s position and orientation.

right now, it works but only the BASE of the part actually moves.

All the parts are welded to the base.

Here is the script I used:

local TweeningService = game:GetService("TweenService")
local partChanges = {
	Position = Vector3.new(-26.72, 13.918, -32.566),
		Orientation = Vector3.new(45, -90, 30),

}
local TweenInformation = TweenInfo.new(
	2, -- Tween length
	Enum.EasingStyle.Bounce, -- Easing Style
	Enum.EasingDirection.Out, -- Easing Direction
	0, -- Repitition time
	false, -- Reverse?
	0 -- delay				
)
local tween = TweeningService:Create(script.Parent,TweenInformation,partChanges)
wait(0)
tween:Play()

Can anybody offer any support / explanation to why only the base moves and not the parts welded to it? Thank you ! <3

1 Like

Make sure those welded parts are unanchored.

1 Like