Issues loading an Animation into a player

So what I am trying to do is if a Player goes AFK an animation would play. However when I run the code I get no errors.

local GH 										= require(game.ReplicatedStorage.Modules.GameHandler)

game.ReplicatedStorage.Remotes.Gameplay.OnServerEvent:Connect(function(player, Action, Object, Object2)
if Action == "AFK" then
		local Anim = RepStorage.Animations.AFKStanding
		if player.Character then
			if GH:CheckRig(player.Character) == true then
				if Object == true then
					player.Character.Head:WaitForChild("Overhead", 10)
					player.Character.Head.Overhead.DisplayName.Text = player.DisplayName..[[ <font color="rgb(239, 184, 56)">- AFK -</font>]]
					player.Character:FindFirstChild("Humanoid").Animator:loadAnimation(Anim)
				elseif Object == false then
					player.Character.Head:WaitForChild("Overhead", 10)
					player.Character.Head.Overhead.DisplayName.Text = player.DisplayName
				end
			end
		end

Nevermind I figured it out I forgot to tell it to play… :man_facepalming:

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good job buddy. you are becoming a better scripter!

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