Issues positioning UI depending on screen

Im having trouble scaling the UI to fit and be the same for all screen sizes. Ive looked everywhere for a solution but nothing has worked so far.

All the UI is scaled by using scale instead of offset

Heres what it looks like in studio

in game

Ive tried plugins and everything, but nothing works.

Help would greatly be appriciated

EDIT: I used UIAspectRatio and have IgnoreGUIInSet set to true.

1 Like

I believe this should be moved under Art Design Support.

I’d surely recommend checking topic-specific pinned posts to assure you’re posting under the correct topic.

2 Likes

booooooost!!! booooost!!! boooost

1 Like

i’d suggest you start using AnchorPoint when positioning things
it really helps with centering or putting stuff in corners

2 Likes

I tried using anchore points but it didnt really help the UI

1 Like

This might help idk