Issues With Boxing Rope

So I made a question about this earlier and thought I got the answer I was looking for, however after trying it out I realized I’m either doing it wrong or the way I’m doing it just dosen’t work.


https://gyazo.com/30c73ffb77eab030ed0b71255e737d89

(Top Rope)

I connected it to the holders on the corners with rope constraints and bound 2 of the middle pieces with rope constraints, I also tried adding a bunch of little cylinders and connecting them in the same way. Both times they just don’t look good and when I collide with them enough they just go flying


https://gyazo.com/c91769ea9f18f8ae530e947a803d5791

(Looking to have the ropes be able to bounce when hit or stay back when leaned on by a player, I saw a roblox video showing off this effect so I’m sure its possible.

Select the rope then go to properties and change the length so it’s slightly higher. This whole thing is very hard to replicate due to the fact the material is stretchy in real life when a force is put into it but when it’s at a stable point it stays straight with hardly any sag. This is hard to create on Roblox seeing as for some reason ropes on Roblox doesn’t allow you to change the stretch and the one thing that causes stretching is length but they don’t allow you to make lengths with a decimal so you can’t limit the stretch. Personally I think you already made it look good and that’s what everyone else does and it’d just keep it like that. Otherwise you’d have to make a complex hinge system that would lag everyone.

Edit: Also collision isn’t allowed so there for you cannot collide with it causing a dip or a spring back.
Edit: Also the length can only become less stretched by making a larger size then move it away from each other in small increments.

What I meant by looking bad is this


https://gyazo.com/66aecdd09c173021b8fba774464ae062

Making the ropes longer just causes it to droop even lower.

https://gyazo.com/edb125ebd59fc35fe12afeadf4bb6727

(Clip Of The Video)

To make it move I unanchored the cylinders because if I anchor them nothing happens

Oh I thought you were trying to make a springy rope. Well for that just anchor it or you could make a group of everything or insert Quenty’s perfection weld.

I am trying to make a springy rope, In the video you can see how the rope reacts to the player hitting it.

Yeah there’s really no way of doing that without creating cylinders in little segments and connect them with a bunch of hinges.

Alright I’ll try that, Thanks!

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I tested it with the same setup and it just started spazzing out without me even touching it, would this change after making a bunch of smaller cylinders?

You gotta anchor two points the origin and the endpoint.

Edit: Really anything you do will be super difficult and crummy. I’d just stick with what you have and anchor it so it doesn’t move.

What do you mean by top one?

aaaaa

Well I want to make a good game and I think this gameplay mechanic will be necessary, thanks for your help however.

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