Issues with character scaling

With R15 character rigs having character scaling, it has missing areas for a couple of things.

  • Accessories not attached to the player’s head are not scaled.
  • Animations are not scaled.
  • Tools are not scaled, but that seems more as a feature request, as it’s not directly contained within the character model as rig parts.

When scaling a character, I expect the abovementioned two first bullet points to be handled by the character scaling feature - and not something developers should have to fix.

Tidbit information:

  • Issue occours 100% of the time, as by the current design
  • Issue is observed on the main site, and occours for any level that allows character scaling - it is more appearant at small scales.

CharScalingBugs.rbxl (17.4 KB)

Above is a place file that spawns you with my character appearance at a small character scale. Please notice how the snowman shoulder accessory and tie torso accessory are at their original sizes, and not downscaled.

Jumping on this character scale (or lower) shows clear signs of character animations not being scaled.

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Can confirm this is still a problem & I feel it’d make everyone’s life easier if the scaling was fixed.

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