Hey! So, big issue currently.
https://gyazo.com/e91f23e646a630a069c7cb893f42a6d7
Notice how the cart seperates for a split second? How can Prevent that? I tried moving it at the same speed on both carts but alas, doesn’t work.
Here’s my code:
local TS = game:GetService("TweenService")
local VEHICLES = 2
local TRACK_LENGTH_DISTANCE = 0
local CURRENT_NODE = 1
local SELECTED_NODE = "Node"..CURRENT_NODE
local DB = false
local CARTS = script.Parent.Carts
local NODES = script.Parent.Nodes
local ALREADYSET = false
local LASTSPEED = 1
local function tweenVehicle(cartNode)
if NODES:FindFirstChild("Node"..CURRENT_NODE) then
SELECTED_NODE = NODES:FindFirstChild("Node"..CURRENT_NODE)
CURRENT_NODE += 1
else
CURRENT_NODE = 0
SELECTED_NODE = NODES:FindFirstChild("Node"..CURRENT_NODE)
end
if SELECTED_NODE:FindFirstChild("TrackSpeed") and ALREADYSET == false then
ALREADYSET = true
LASTSPEED = SELECTED_NODE.TrackSpeed.Value
end
local tweenInfo = TweenInfo.new(
LASTSPEED,
Enum.EasingStyle.Linear,
Enum.EasingDirection.InOut,
0,
false,
0
)
local Goal = {} Goal.CFrame = SELECTED_NODE.CFrame
local RideTween = TS:Create(cartNode,tweenInfo,Goal)
RideTween:Play()
end
while wait() do
if DB then return end
DB = true
for _, carts in next, CARTS:GetChildren() do
tweenVehicle(carts.RideNode)
end
wait(LASTSPEED - 0.1)
ALREADYSET = false
DB = false
end
I desperately need help with this. Thank you.