Hello everyone,
I was attempting to import some old textures from roblox (2016 ones), i love them.
But i encountered a problem
The texture, for some reason, colors everything, depends on part color.
What i mean is, for example default, pre 2022 wood planks texture. No matter what color is a part, the nails in the wood are the greyish color. This is what im trying to achieve, but, the nails in the old texture are become the color of the whole part, until i set graphics level to 1 - 4.
level 5 - 21 (not what i need)
Can’t really do much about the texture itself, but you could create your own texture (using MaterialVariant). Although, you’d have to find the desired texture somewhere online and then import it into Studio, which may or may not be a bit tedious.
I don’t think custom materials change texture (apart from normal/metalness/roughness map effects). If the nails still change based on graphics level even with your own custom material, try removing the metalness map? I’m not too sure, but it maybe might not apply at certain graphics level.