Issues with textures

Hello everyone,
I was attempting to import some old textures from roblox (2016 ones), i love them.
But i encountered a problem
The texture, for some reason, colors everything, depends on part color.
What i mean is, for example default, pre 2022 wood planks texture. No matter what color is a part, the nails in the wood are the greyish color. This is what im trying to achieve, but, the nails in the old texture are become the color of the whole part, until i set graphics level to 1 - 4.
level 5 - 21 (not what i need)

level 1 -4 (what i want on all level above)

Please help if you know the solution!
Sorry for bad english, russian is my native language

Thats what happens with old textures. Graphics used to be low back then so thats why it looks good on low graphics.

Can’t really do much about the texture itself, but you could create your own texture (using MaterialVariant). Although, you’d have to find the desired texture somewhere online and then import it into Studio, which may or may not be a bit tedious.

i have made a few textures by myself but still same issue no matter what
is it me doing something wrong or is it just impossible?

i just want some things of texture not be painted thats it

Does adjusting the texture itself make a difference? I’m curious to see if that would work. Do you have a link to that texture?

I don’t think custom materials change texture (apart from normal/metalness/roughness map effects). If the nails still change based on graphics level even with your own custom material, try removing the metalness map? I’m not too sure, but it maybe might not apply at certain graphics level.