Issues with trying to prevent players from seeing outside

Hello,

I’m trying to create this effect using particle emitters where when u look outside you can’t see anything besides snow.

However the parts are very noticeable


Would anyone know how to perfect this effect so that you can’t really see what’s outside?

All help is appreciated!

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Add a fog effect as well, this might help… if you thicken it, you cannot see thru it. Make sure to also slow down the speed from its current setting, so that it moves very slowly.
Fog.rbxm (1.9 KB)

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